E.G. Stone

ALLi Author Member

Location: United States of America (the)

Genres: Fantasy/SciFi/Speculative, Crime, Mystery, Historical Fiction, Romance

E.G. Stone is an independent author who has been writing, quite literally, since the age of six. Since then, E.G. has improved rather a lot and has written (so far) twenty-two full-length novels, various short stories, a screenplay, snippets of poetry, and various blog entries that may or may not make sense. E.G. enjoys writing in many different genres. The favourites are science fiction, mystery (preferably of the murder variety), adventure, fantasy — basically anything where the world isn’t quite what you would expect. When not writing, she is off musing about the workings of languages, both real and created, or wandering around and experiencing new people, places and things. E.G. reads voraciously, perhaps to the point of slight-insanity. She also is enjoying making a go of this writer thing full-time. Weird, nerdy, perhaps a little crazy, she is having a grand old time writing, reading, reviewing, interviewing, and causing trouble.

Happy reading… and writing.

E.G. Stone's books

The Crow and the King

Crow is a blacksmith apprentice without a master. A chance meeting on the side of the road leads Crow to Jek, the royal blacksmith, and everything changes. For the first time in a long time, Crow has a place to belong, and a friend in the form of Crown Prince Alexander. The two make an unlikely pair, a man destined for the throne and a slim youth happy to work with fire.

There are secrets that Crow is hiding though, including a shadowed past that the world has forgotten, an affinity for the mysterious sword fighting style from the East, and the fact that while Crow might look like a boy, he is a woman, hiding her gender in an unkind world.

The Crow and the King is a tale of adventure and friendship, of learning to reconcile with the shadows of the past, and of finding love in the most unexpected of places.

Speaker of Words

The world is broken…

Inspector Maddox Dawes of Kyper Central has one more month until retirement. One more month, that is, until a group of rebellious dissidents to the Republic start painting a mysterious message across the screens:

Nehrun tai hanen

No one knows what it means, and the computers have been hacked by the rebels, erasing any trace of their doings. Dawes must work with the only language expert in the Republic to determine just what these rebels are saying and why.

The answers lie shrouded behind layers of politics, an influx of the drug Dreamscape, and the leader of the rebels, Ske’toa, who always seems two-steps ahead.

The world is broken. But how do you go about fixing the world if the words to express its wrongs don’t exist?

The One Who Could Not Fly

For generations, sylphs have lived isolated on the island of Shinalea, forgotten by the world. But they, too, have forgotten their past. Until it rears its head and changes the very foundations of their world…

Ravenna has grown up isolated and ostracised amongst the sylphs for her small wing size and her unusual colouring. She lives with the Intellecti, a collection of sylphs dedicated to learning, to facts, to history, to thought. But she feels most free when she runs through the trees of her beloved home. Until, that is, she comes across beings that should have been myth.
Humans.
Captured, Ravenna is taken from her home and into the vastness of the desert mainland. She is sold into slavery and thrown into a world that proves everything she knew about the humans right: they are nothing more than the cruel, bloodthirsty beings that filled sylph myths with horror. Until, that is, Ravenna makes a single mistake. She falls.
Suddenly, the world is not quite what she knew. Ravenna is thrust into this world of humans and their schemings for power, their political machinations, their hopes, their dreams.
Ravenna must decide whether humans are the nightmares of her people’s legends or just beings like her, finding their place in an unexpected world. And she must decide whether to save her world, or to destroy it.

The One Who Could Not Fly is an exciting fantasy adventure that asks questions of family, of independence, and of what it really means to fly.

Pestilence and Plague: An Anthology of Stories about The Virus

A group of authors has gathered in the middle of the pandemic and written fantastic short stories
that will encourage, entertain and honestly get you through another day!
Join with them and declare:
”We will not go quietly into the night!
We will not vanish without a fight!”
We're going to read, laugh and shiver…
Then realize things could have been so… much worse.
So, Face your fears take a deep breath and read on.
Savor each story they are all different,
Fantasy, horror, humor it’s all here.
6 authors, 10 stories 90 pages.
Buy it now!

To Never Hear the Song

War is inevitable. But who will win and who will fall depends on what happens next…

Ravenna has returned to her people in order to save them from Davorin’s impending attack. But what she did not understand is that training a society of peaceful sylphs into the warrior Stormbringers from their distant past will ask more of her than she knew. She must make amends with her sister, the new Chosen Queen. She must play games of politics and tactics. And she must prove her worth to a people that never wanted her.

Miska set out to find Ravenna and beg her to help him save his people from Davorin. Instead, he ended up in the Iron Mountains facing a legend even older than the sylphs: a dragon. But when the dragon’s only offer of assistance is to help Miska train, he must learn to master himself in an unfamiliar place before he can help his people. The only problem is, the dragon is not the only legend hiding in the mountains.

Lenore has promised to wed Davorin in order to spare her people. Trapped and useless in her own Red Palace, she must discover precisely how far she’ll go to uphold a promise. And, who among her people she can truly trust.

To Never Hear the Song is the continuation of The Wing Cycle, an epic fantasy that asks whether who we are determines our struggles, or if the struggles determine who we are.

The Forsaking of the Blind

The Stormbringers are flying to war. But are they prepared for what the aftermath might bring?

Ravenna has spent the last moons preparing her people for war, and now it is time to fly. She knows that this is right, but facing Davorin has consequences that not even she could predict. Reunited with Miska, with Lenore, Ravenna realises that things are not the same s they were in the time she was away, and they may never be again. Was bringing the sylphs to war really the right thing to do? Or has she doomed them all?

Miska rides to the Red Desert, a sorcerer against an army. He has no doubts that what he’s doing is necessary to free his people, but how can one man stand against Davorin and his army? Miska discovers that he is perhaps not as alone as he thinks, but when he comes to understand the true stakes of this war, his magic might be all that stands between his people and destruction. The price of that magic is higher than he could have ever imagined.

Lenore is married to a madman. Davorin’s magic grows stronger and his mind weaker. When the sylphs arrive to war, Lenore dares to hope that her travails may be over. She must come to accept that the world can never go back to the way it was, and that her place in that world is not as strong as it was. Lenore will face the truth of her decisions and move forwards into the new future, or all will be lost.

The war was inevitable. The battle is far from over…

The Forsaking of the Blind is the epic conclusion to The Wing Cycle trilogy, a fantasy adventure featuring magic and dragons and people who stand tall despite everything they face.

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